David Roubaud
Finishing up renders of jungle temple scene
Adding rocks and trying out CG grass for concept forest scene.
Onwards with the forest concept art scene.
Working on new a new misty forest concept art scene
Looking for general composition elements for the second shot.
Building the second shot of the series.
Finishing up a concept Harley-inspired Bobber motorcycle
More details added to the scene before finalizing
Continuing with the Japanese car scene.
Working on a Japanese style scene with a concept car
Modeling an engine & suspension for a concept car
Modeling the engine and suspension of the concept car
Modeling a Pagani-inspired interior
Blade-Runner-inspired car design.
First scene with a character and experiments with the composition.
Learning how to map textures in blender.
Creating a final piece mixing 3d and photo bashing.
First scene rendering with volumetric lighting.
Finishing photo-bashed jungle composition.
First few shapes for a spaceship.